The Development of a Game – Ghost Blaster Part 5
This is the fifth in a series of devlog’s from Frozen Well following the redevelopment of their classic game “Ghost Blaster”.
DetailsThis is the fifth in a series of devlog’s from Frozen Well following the redevelopment of their classic game “Ghost Blaster”.
DetailsThis is the fourth in a series of devlog’s from Frozen Well following the redevelopment of their classic game “Ghost Blaster”.
DetailsThis is the third part in a series of devlogs from Frozen Well, following the redevelopment of their classic game “Ghost Blaster”.
DetailsWith our June meeting looming over us, let’s take a long overdue look back at what we got up to during the month of May and see how we got on in our 5th monthly meetup. Once again, our meeting took place virtually, using our Discord. Our ragtag group of indie game devs and enthusiasts…
DetailsPart two in a series of devlog’s from Frozen Well following the redevelopment of their classic game “Ghost Blaster”.
DetailsThis is the first in a series of devlog’s from Frozen Well following the redevelopment of their classic game “Ghost Blaster”.
DetailsFill your social quota from the safety of your own home Are you missing having games night with your friends and family? Indie Game Squad has you covered… As everyone should be in these troubled times, IGS are staying safe by staying home… which should be quite an obstacle for our little community that…
DetailsSo, Game Jam 192 came to a close on Sunday past, the 26th of April to be exact. After eight glorious (and exhausting) days of idea pitching, art creation, helping each other…
DetailsSo with 127 hours gone where are we at? I think we’re looking good, the royal we, and although work has been continuing, with sporadic updates hitting the discord channel from various teams, the chatter has been a bit quieter. Now maybe it’s because we’re trying to fit work…
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