Buried Olive
A selection of mini games that will test your finger dexterity through jumping, dancing, shooting and grappling.
A selection of mini games that will test your finger dexterity through jumping, dancing, shooting and grappling.
As a lonely graveyard keeper, you are rudely awoken by a bell… a grave bell! Could someone have been buried alive? You need to remember the sound of the bell that woke you up…
In this game you have to out run the avalanche avoiding various hazards, should you get buried alive you then have the chance to escape the avalanche and carry on skiing, How high a score can you get
Crabs need to eat! Brar’s favourite reef is full of big, tasty fish… with big, tasty eyeballs!
In this game death is not the end it is just the beginning of someone’s job, this being Kevin the Crematorium Worker. Help Kevin process the incoming coffins and deliver the ashes of their loved ones to the mourners.
Connect Critical organs using veins in this mini metro inspired strategy game.
God’s taken a day off and left you in charge! Follow the rules and send those from the after life to the correct resting place simple right?
This arcade survival/runner game see’s the anti-hero trying to escape a baying mob by dogging bear traps, eating brains and screeching at the mob to slow their chase. Made in 5 days for the Indie Game Squad Jamoween Game Jam.
Grim has employed the services of VWZ Ltd to collect souls for his friends party. You choose your monster and set off on the mission that Grim phones into you.
Play as the norse warrior Ingirun, as she fights alongside her brothers for the glory of Valhalla.
Developer: LakeDeadJamoween 2020 Entry Game Type: Concept Overview:LakeDead created a game concept with a rock-paper-scissors style of combat system and some great looking art work. The game play was minimal, but the developer is looking to carry on developing the game further. Play on Itch Play all Of The Jamoween 2020 Entries Here >>
Run, Grizzly is an independent game developer currently working on ‘First Year’ – A Wizarding School Roguelike.
You play as 80’s kid who is having a nightmare, he finds himself outside his house and has lost all his pocket money, you must guide him through a procedurally generated level made up of various rooms…
Supermarket Strokes – A supermarket mini golf game by Run, Grizzly!
Inspired by the theme “When we were young.” Created by Two Guys No Game.
The Root of All Evil is a casual linear adventure game. You take control of the Tree-antula in a bid to grow from a small sapling into a towering Son of a Birch.
This short experience takes users on a small trip down memory lane, to a simpler time. Made during Game-Jam-192, the theme was When we were young…
Based (very loosely) on the classic film from when we were young Hackers, this cross-genre style game incorporates platformer levels mixed with puzzle levels. The game was created durning Game Jam 192 and is currently in development.
Trolley Trip has the player assume the role of a toddler in a supermarket. Collect beer to increase your score.
The streetlights are on and you need to get home before your parents blow a gasket. You will have to take Willow Avenue. Everyone knows it is the strangest street in town. It has an unusually high number of post boxes and bins.
Build a track for your toy car, see if your car can get to the end, completing fun stunts along the way.
Indie Game Development Allus Interactive is an indie game development studio operated by me, Reece Morgan, and based in Moray, Scotland. Starting out in the July of 2017, I have created, and continue to create, games for a wide range of platforms, including Android, desktop and HTML5 (browser-based games.) My first ever game released was…
Programmer, Artist, & Game Designer Hi! My name is Richard and I make video games. I’m a programmer, artist, and game designer. I love video games, films, and 80’s rock music. I’ve been making video games since 2015. I have used various game engines including Construct 2, Construct 3, Unity and Godot
Games, Design, 3D My name is JAMIE MORRISON and I am the creator of DINNAE KEN GAMES, DINNAE KEN DESIGN and DINNAE KEN 3D. DINNAE KEN GAMES Game development, predominantly for PC. Whilst my main focus is on Unity 3D and C#, I also have experience developing other types of games using Adobe Animate, Game…
Interactive Media & Graphic Design Stikkz Media is the gaming branch of AJF Web Design, an interactive media and graphic design business with 9 years industry experience. Stikkz Media focuses on indie game development, designing, building, and publishing HTML5 games across multiple platforms. HTML5 games are an amazing tool for creating user engagement and growing…